Added BinLoader
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@@ -36,7 +36,6 @@ function Loadpayloadlocal(PLfile){ //Loading Payload via Payload Param.
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req.onerror = function(){
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//alert("Cannot Load Payload Because The BinLoader Server Is Not Running");//<<If server is not running, alert message.
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//ServerStatus("Cannot Load Payload Because The BinLoader Server Is Not Running");
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import('../../src/alert.mjs');
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Loadpayloadonline(PLfile);
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return;
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};
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@@ -52,7 +51,6 @@ function Loadpayloadlocal(PLfile){ //Loading Payload via Payload Param.
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}else{
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//alert('Payload not sent !');
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setTimeout(() => {
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import('../../src/alert.mjs');
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Loadpayloadonline(PLfile);
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}, 3000); // 3 seconds delay
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return;
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@@ -74,7 +72,10 @@ function Loadpayloadlocal(PLfile){ //Loading Payload via Payload Param.
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// Load Payloads with exploit
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function Loadpayloadonline(PLfile) {
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window.payload_path = PLfile;
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if (PLfile == undefined){
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sessionStorage.setItem('binloader', 1);
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}else window.payload_path = PLfile;
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import('../../src/alert.mjs');
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}
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// Payloads
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@@ -105,6 +106,10 @@ export function load_ModuleDumper(){
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// Tools
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export function load_BinLoader(){
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Loadpayloadonline(undefined);
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}
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export function load_PS4Debug(){
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Loadpayloadlocal("./includes/payloads/Bins/Tools/ps4debug.bin");
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}
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